CRANK — The Ratchet Agency Blog
This is where the hard thinking happens.
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Your Progress So Far
July 10, 2015
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Getting Lost in the Software: Context, Part 1
July 10, 2015
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The Metaphor: Sometimes a Desktop is not a Desktop
June 11, 2015
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Visual Environment
May 11, 2015
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The Cocaine Thing
March 24, 2015
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Real Rewards?
March 23, 2015
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Motivation and Ease of Use
March 21, 2015
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The Widget
April 21, 2013
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Goal-Driven Design + Gamification = Playability
April 12, 2013